Clearwater — real-time shallow water

Clearwater preview: calm shallow water with sunlight

Calm shallow water rendered in real time (WebGL2). Runs in the browser, no install. Walk in shallow water, drag to look around, tap water for ripples.

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Controls

Provenance

Original: Aurélien (Lumaris) — MIT License, Copyright (c) 2026 Lumaris. The game HTML is a modified single-file WebGL2 upstream (not Three.js): added a top-right #back link and 0..50 instances of one textured 3D fish derived from the CC0 Barramundi model with 128px textures embedded in the HTML (no external requests); removed floating credit, outbound links, and hint overlay; added shallow-water wading (WASD/arrows + touch stick, bounded area, footstep ripples, eye stays above water, desktop key guide in the lower-right corner, fish node orientation fixed so heads face swim direction); simulation core unchanged, full license at /play/clearwater/LICENSE. Game options: ?nofish=1 hide fish, ?fish=0..50 fish count (default 2),?weather=clear|cloudy weather preset (default clear), ?t=5 fixed time,?debug show info. The in-game gear panel adjusts fish and weather.